25 Nov 2008

Animation and Kinetics

I have been working on the texturing of my meerkat. I created the base for my texture map by using the UVW unwrap tool in 3d studio max. To paint the texture map, I used Adobe Photoshop to colour over the base texture for my model.
I used reference photos of meerkats from www.google.co.uk to help me in my texturing.

Below are pictures of my final textured model.

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